Player Evolution: How to Create a Sense of Progress

Creating a sense of progression in games is a key element in keeping players interested and motivated. Effective progression design allows players to experience progression and goal achievement, which promotes deeper engagement in gameplay. One fundamental aspect is the balance between difficulty and player skill. According to Csikszentmihai’s flow theory, optimal engagement is achieved when […]

2 mins read

Physics in Games: How to Make Jumping, Collisions, and Gravity Realistic

Creating realistic physics in games, including jumps, collisions, and gravity, is an important task for developers looking to increase player engagement. Let’s take a look at the main aspects of implementing these elements. Gravity and Jumping Gravity affects the movement of objects, giving them a natural downward acceleration. When implementing jumps, it is important to […]

2 mins read

Gamedesign. Base: Game Cycles

Game Cycles. This is often where all newcomers stumble. How to draw it correctly? On the Internet if you google it is just unrealistically huge number of options. There are some core loops, meta loops and a lot of other different loops. What is a meta loop anyway? There was one question, and now there […]

8 mins read

Levels Gameplay Design: Secrets of Invisible Navigation

In modern game design, effective navigation isn’t just about maps and markers. The best games guide the player through visual and architectural solutions, creating a sense of independent exploration. Let’s look at the key techniques of “invisible” navigation based on real-world examples. Noticeable objects on the horizon, such as towers or mountains, attract attention and […]

2 mins read